Attempt 01
The Walk
- Video generation
Wasted to date: USD 7.90
The Graveyard Wan 3.0 Prime Case #003
Published 3 Nov 2026
[Case study] Video
It's my party, and I'll cry if I want to Cry if I want to, cry if I want to You would cry too if it happened to you!
Foundation model
Wan
Alibaba · 3.0 Prime
Provider
ArtCraft
Recorded cost
USD 1.88
Generation clips
1 clip
10.031s
Resolution
720×1280
30 fps
Outcome
Mixed
Test whether WAN 3.0 Prime can follow a precise four-shot sequence using separate references for two characters’ facial identities, body proportions and clothing, alongside environment references.
The central test is control over the character introductions: hear Dorian first, clearly see Ethan first, then reveal Dorian before ending on a full-body shot of both men walking.
A ten-second scene following this exact order:
The street references should establish atmosphere and architectural style while the model constructs its own compositions. Character identity, wardrobe and proportions should remain consistent throughout.
// Generations
Attempt 01
// Dissection
WAN understands the broad ingredients. There are two recognisable characters in tailored suits, a wet London street, warm lights and glossy reflections. The close-ups are attractive, and the sequence broadly moves from Dorian to Ethan, back to Dorian and finally to both men.
But the opening instruction was more specific than “make Dorian blurry.”
I wanted his shoulder and an indistinct profile, with no recognisable facial features. Instead, the opening puts a substantial portion of his frontal face in the frame. It is soft, but still recognisably Dorian. The planned reveal has already happened before Ethan gets his introduction.
That distinction matters. Hearing someone before seeing them clearly is a deliberate storytelling choice. A slightly blurred portrait does not achieve the same thing.
The environment references also appear to have been treated as compositions to reproduce. The final wide shot closely follows the supplied street view, despite the explicit instruction to use those images for environment and atmosphere only.
Then there is the blocking. These men are supposed to be walking together throughout the conversation. In the wide shot, they are standing facing one another, turn and then walk away. It adds a little piece of staging I never requested.
The result contains much of the requested subject matter. It does not reliably preserve the direction governing how that subject matter should appear.
// Before the next run
For this scene, the order of the reveals is part of the storytelling. An attractive close-up cannot compensate for introducing the wrong face first.
The extra stop-and-turn also creates a continuity problem with the intended preceding shot of their shoes walking. I would need to work around the generated staging or replace footage to preserve the planned sequence.
Individual shots might have value as isolated material. As a complete, directed scene, this take is not dependable enough for the intended edit.
This attempt demonstrates a gap between generating the requested people and setting, and following the precise camera and performance instructions that make them a scene.
// Final assessment
I gave WAN a shot list. It gave me its interpretation.
“Do not reveal Dorian’s face” became “show his face, but soften it a bit.” “Atmosphere only” became a composition reference. “Keep walking” became “stop, have a moment, turn around and leave.”
To be fair, the men look good. The suits look good. London looks expensive and thoroughly damp. Ethan and Dorian are also considerably more recognisable than the unfortunate replacement actor in my Grok experiment.
But looking good is only part of the job.
I need to decide whose face the audience sees, when they see it and what the characters are doing. Those instructions were the actual test.
Failed for the intended sequence. Lovely wardrobe department. Director apparently unavailable.
Conditional for my production workflow